Our game follows the unnamed protagonist, the snail, and his glorious quest to deliver his mail, his snail mail to be precise. The player, while exploring, may find themselves unable to continue which requires further exploration in another part of the small world. This simple task of delivering mail is quickly turned more difficult in the presence of enemy beetles, exploring the world for answers, and solving the maze. Many of our aesthetics came from opengameart.com which we tried our best to fit into the somewhat pixelated visuals of our game. We used vibrant colors and relaxing music, which is nice for the player but is also somewhat misleading since, although the game is simple, even after plenty of practice dodging some of those beetles can be hard.

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